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endimion said:
Is it me or haven't we heard several times that MS works on a case by case basis with developers anyway... ??? have never seen a clause that is not breakable in the private sector if it's a win win situation... Unless it is a true legal issue of course otherwise you can pretty much negotiate anything on a contract....

Litigation costs money. But this isn't a contract, its a policy. So you can't take MS to court for them rejecting your game because of the parity clause. MS would ony reconsider the clause of the game was popular/well known like Minecraft.

So it basically forces all indie games that are considering to be on xbox one to prioritize them at the expense of the other 4 platforms (Nintendo, PS, PC, Mobile) with the cost of locking out any developers who have already released on other platforms or do not have enough resources to port there game to a profitable platform.

In short, it doesn't really help indie devs and mainly is good for MS. Its not a win win in the slightest.



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