| Puppyroach said: I love the desperate attempts from some here to downplay this success, because it is a success indeed :). |
I, by no means, would say that selling 155k in a week isn't a success, but it's only a relative success (given the context). Yea, it boosted says by 108%, but that's the problem with percentages. Going from 1 to 2 is a 100% increase. What I'm trying to say is that XBone numbers weren't that great to begin with so to laud "look at that boost!" ignores the fact that it's not hard to go from less than stellar sales to good sales. It's hard to go from good sales to great sales. If a new Mario came out next week and the WiiU jumped to 70k, would you call that a success? Yea, sales doubled, but doubling a lower number isn't that great in the grand scheme of things. That's what I mean by a relative success.
I remember a time in this forum when selling anything less 100k a week meant your sales were poor (this was mostly an anti-PS3 position since it's sales neared dipping below 100k, so to make it look worse, Xbox fans would say <100K bad, >100k good, because 360 was consistently above 100k), and now those same people are going nuts for 150k for a game that was massively hyped, bundled for free, and had a price cut in a region? Please don't mind my skepticism of this "success" when looking at the big picture.
For right now, though, it's a great thing.








