curl-6 said:
Jett is closer to a 360 game than Xenoblade because it uses many of the kind of effects 360 games do, like global illumination. Xenoblade doesn't. It's vistas are truly stunning thanks to excellent art direction and memory usage, but in GPU terms its essentially just throwing out textured polygons without any advanced effects. And Super Mario World does not use the FX2 chip; only Doom, Winter Gold, and Yoshi's Island do, and of those, Doom pushes it the hardest as it actually features 3D worlds with textures. |
So what? XenoBlade still looks better. Virtua Tennis 3 is one of the only PS3/360 gaves to run native 1080p, does that make it better looking then God of War or Mass Effect? Heck no. Same applies here, it pushes the Wii much harder to make a large environment then it does to make a small one with some added effects.
I meant Super Mario World 2* uses the FX 2 chip, and it's not that impressive. SMRPG is the clear cut best looking SNES game.
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