RolStoppable said:
Putting the player at the risk of going blind does not equate technical marvel. Seriously, what's up with the lighting in this game? |
I don't see anything wrong with it, but to each their own.
Art and tech are separate; for instance, the Conduit is a technical achievement even if many find its art horrible.
The fact that Trine 2 on Wii U has many real time lights interacting with normal mapped surfaces and casting high resolution shadows already puts it above Nintendo's Wii U offerings so far on a purely technological level. AA and water effects are also above what Nintendo's done so far.








