| Trunkin said: SMG running at 60fps? Skyward Sword? Mario Sunshine with its water simulation? Pikmin with it's huge number of friends and enemies on screen? Twilight Princess just being gorgeous? Metroid Prime? Ocarina of Time? Kid Icarus: Uprising? |
With the excepton of Skyward Sword, which I see nothing impressive about, those games did indeed make good use of the hardware, I'd simply contend that the games I listed use more processor-intensive tricks.
I'm not saying Nintendo never pushes their hardware at all, many of their games do, just that I don't think they've taken the absolute top spot for any of their consoles.








