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snowdog said:
I've already told you why the PS3 and 360 ports for the most part have had performance issues.

Again, I'm not for a second saying that the Wii U is comparable to the PS4 and One in terms of power. It sits somewhere between the PS3 and Xbox One, and as a result won't have any problems running down-ports from the other two current gen consoles. Developers will find it a great deal easier to port between the current gen consoles due to having virtually the same console architecture.

And have you any sauce for that developer and his 176GFlops claim? Developers do have strict NDAs.


So I show u proof of 350 glops gpu running 360 games with higher resolution and setting and you tell me Wii U is some how in between x1 and 360 that means the Wii U gpu is 600flops that makes sense.