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Why do all of these threads attempt to recreate Nintendo's console in the HD Twins image? We don't have a problem with architecture or terraflops, we have a problem with the audience. The "hardcore" gamers favor more testosterone based gameplay and the uber-casuals that gobbled up the Wii (and only WiiSports) have moved onto their phones/tablets.

This isn't much different from the rest of the world's entertainment choices. You'll always have blockbusters raking in the dough at theaters, and mindless romcoms grabbing the other extreme. In the middle you have a small opportunity for the movies that are actually trying to say something to at least capture their budgets back. Does that mean that the "art" medium of film is dead? Not at all, it just means that the people looking for a deeper experience are a more niche crowd. However, I'd say it is these niche movies that stand the test of time and continue to be heralded as classics.

Gaming is no different. Just because a game doesn't sell 20 million copies, doesn't mean it was bad. I'm looking at the entirety of the Metroid franchise here. So I don't think Nintendo has done anything "wrong" this generation, it's just that the audience is fixated on a formula. I know for a fact that tides will turn once again, as they always do in the gaming industry. Nintendo can weather this storm and the next. One day the audience will return, if but just for a short while.

And if Nintendo releases another platform to compete with the WiiU, I will be pissed because it will mean that they don't get any of this.