SubiyaCryolite said:
You'd better be right, don't switch goal posts if not. |
Would a racing game be the best benchmark for comparisons anyway? I am a layman when it comes to such things so correct me if I am (most likely) wrong, but racing games don't seem to be that graphically demanding. Sure the car models need to be impressive, but even then they are largely static with the vast majority of moving parts under the framework, and while driving the evironment would naturally be somewhat blurred to add to the illusion of speed so racing sims shouldn't be too asset heavy outside of whatever weather conditions that may be available.
To me the test would lie more in games with a more open world to explore, such as the case, presumably, with Arkham Knight. Would the U be capable of generating the map without constant load times?







