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AnthonyW86 said:

I've been saying this since the day the specs of the Wii-U were revealed: Once thrid party support for PS360 dries up, Wii-U dries up. They are not going to make a whole engine to release on Wii-U.

Though this was before i knew third party support would already be pretty much gone by now.


Blimey. How many times..? They won't have to use a different engine for the Wii U. It's going to be easier for developers to port between the Wii U, PS4 and One than it is to port between the Wii U, PS3 and 360.

And with regards to the difference in power between the 3 current gen consoles it really isn't that big of a deal. The Wii U is quite capable of handling downscaled ports from the PS4 and One. You'll have lower native resolution, less AA, maybe downscaled textures, less environmental effects and more pop-in of geometry and textures - at the worst