PullusPardus said:
Crysis (not Crisis by the way) is really a bad example, the developer should just stick to making Cry engine instead of games, sure you can say the first game was good, thats because the people who made it made Time Splitter. my whole thread is about not focusing on graphics and more so on making the games run perfectly, thats what developers should be going for not make ultra realistic crap games, PC games are never about graphics and always about making the games run "the way they're meant to be played". |
You don't understand how games are made too well. They have not fully utilised PCs for years. As I have mentioned, look at DX 11 and how games were capped to crappy dx9 for years. That is getting shafted son; shafted mighty hard.
Also you never make a AAA game using just a high level language. That would be insane. You normally buy an engine and work from there.
But few games have maxed out the CryEngine since. Look at what CryEngine3 can do....and look at how many games DON'T use any of those features. The oinly game that will is a PC exclusive.
Graphics cards are so damn powerful now, you can have BOTH! (Go go PCs!) You could have hyper immersive graphics with epic storylines, fantastic and revolutionary gameplay etc. And before you say cost - it is faster to use the new engines which look better than to use the old game engines. Again, this is due to PC power and new, efficient and streamlined engines.







