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burning_phoneix said:
Barozi said:
NolSinkler said:
If I sold 200,000 of something I wouldn't think that I failed.

Even if you invested tens of millions in that product and only got back $6.8m for the 200k sales so far ?

No way Tropical Freeze cost "tens of millions". The game was in development right after DKCR and the assembly line was fresh.

Carl2291 said:
 

The sheer fact that you had an excuse at the ready for each 3rd party bomb I put forward was incredible.

Not really, these conversations happen so many times that the reasons are readily available.

Carl2291 said:
Mr Khan said:

Not "excuses," hardly. Most were quite rational justifications for shit that the third parties did ahead of time to largely make sure that nobody had any good reason to pick up the Wii U version. This point has never been addressed (or has been addressed and people keep refusing to acknowledge it, or come up with their own, yet more tortuous counter-excuses). Your Shape i'll give you because i had never really heard of it. The others i mostly have heard of, and so understand the conditions surrounding their release, including the BS conditions 3rd parties tacked on.

The EA games should NOT be a part of this conversation, period, lest we all say things that we're going to regret in the name of defending the Worst Company in America.


Id call them all excuses, because the reasons why they may or may not have sold like they did doesnt matter. EA games have as much right to be in this conversation as any other games. What matters is that they were actual releases on Wii U, which is what the conversation was about. Look

Mr Khan said:

They had to be thinking third party was going to pick up the slack.

You were talking about releases. It doesnt matter if they were slightly gimped releases, late ports or anything else (just like the PS4 and One are getting).

The releases were there (even from EA), it was just that the Wii U userbase didnt pick them up in reasonable numbers. Like I said earlier, the release schedule for Wii U was similar to, if not better than the early release schedules for PS4 and Xbox One.

It might not have been the greatest of efforts, but 3rd parties actually tried. To pin the brunt of the blame on them, when Nintendo should shoulder just as much of it (if not more) is just refusing to see the incompetance shown by Nintendo. As the platform is Nintendo's own, they should have known about what support was/wasnt going to be there and gone all out to make sure they had something, anything set to release at those dates when 3rd parties couldnt release. That includes paying developers to port games to Wii U.

This should be a big lesson to them when they release the next console.


It DOES matter that the ports were late/gimped. It will directly effect sales of your product is inferior. That is a fact. No arguing will get around this. Why buy Mass Effect 3 on WiiU when you can get the entire trilogy for cheaper? Why buy Assassin's Creed on WiiU when you're not getting the performance upgrades of the PS4/Xbone versions and the DLC support of the PS3/360 versions?

 

There's zero incentive to buy WiiU versions of any multiplatform game.

Nintendo only fault is not adjusting to the longer development time of HD development. They simply cannot pay developers for ports. It's a strategy Nintendo long ago admitted to never persuing, it would bleed them dry. They're not Sony and Microsoft, they can't outspend them for timed exclusives.

 

episteme said:
Mr Khan said:
sabastian said:
Pavolink said:
sabastian said:
Here's and idea for you.

(1) Go out and purchase a Playstation 3.
(2) Experience all the wonderful ip's that the Playstation 3 has to offer. The Last Of Us, Puppeteer, Guacamelee, Uncharted 3, Wipeout, Beyond Two Souls, Enslave, 3D DOT Games Heroes, Starhawk.
(3) Unplug from EVERYTHING NINTENDO, and never look back.............


I can ask a friend to lend me his ps3. Zelda is the only game worth buying a console, and maybe Metroid. Nothing more.


The Zelda experience has not evolved as it should have.

I know that Links Sword, Bow and Arrow, Bombs and Bommerang are all iconic. But the formula needs a HUGE overhaul. 

Have you even played them? I recall you saying you haven't played Nintendo games in something of a decade or more.

It's obvious that he has no clue about Nintendo games at all.

Didn't people bitch that Skyward sword was too different than regular Zelda?

I think the Wii-Mote controls had allot to do with the reception of SS. And again, the same formula was used as in previous games. It was not really that much different IMO.