Yakuzaice said:
I really wonder what the strategy was behind the scenes. Back in 2011 what did they expect the first couple years of Wii U software to be. Was it actually their plan to release NSMB2 a few months before NSMBU? Was it their plan to have basically all their biggest games for the first year and a half to be platformers? Then of course there are the droughts. Just imagine if they had kept Pikmin 3 on the Wii and hadn't delayed DK. I'd be surprised if Wind Waker HD was in their initial plans as well considering the short development time, but late release. |
They had to be thinking third party was going to pick up the slack, and the picture would look a lot different today in terms of release schedule if they were getting at least a majority of PS360 multiplats still.
Would third parties not be gimping those games to prevent them from selling is another matter.

Monster Hunter: pissing me off since 2010.







