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Kresnik said:
Justagamer said:

Ok, I didn't mean that's how it would be 100% of the time, you are right. What I was getting at, is there is simply more potential sales on the 3ds. Those games you mention simply show NOBODY wanted them, regardless of platform, because even the combined sales are pathetic. My point, and I know I didn't really make it clear, is just that you can't sell 2 million copies of a game on a system that has an install base of 1-2 million(don't know the exact figure for vita), so while not all games will necessarily sell more on 3ds, there's a lot more potential to sell games to 15 million vs 1-2 million.


Correct, but we're not talking about games which are aiming to sell 2 million copies.  Heck, if Magi had been a success we'd still only be looking at 70k LT sales (the amount of sales of its predecessor, which clearly sold enough to warrant a sequel being made).

The Vita has more than enough userbase to warrant games selling this amount.  I mean, all it needs is a userbase of 70k.  But realistically, a game isn't going to get a 100% attach rate.  Nevertheless, it has a userbase of 2.5m, which is more than enough.

I understand the argument you're trying to make but the world doesn't work as black-and-white as that.  Vita's current userbase would not be able to support a game which had sales potential of 2m+, you're right, because there aren't enough active users.  But there are more than enough active users to support games which aim to sell anywhere from 20k-300k because there is an active userbase which is interested enough.  And fortunately for Vita there are far more games aiming at lower sales like Magi then there are aiming at higher sales like Monster Hunter or whatever.

And this sums up why the Vita has more Japanese support than the 3DS. All of the big titles go mobile/3DS/console while the small/mid range games slide more in favor of Vita. There's just a lot more low/mid tier games than their are Pokemon and Monster Hunter.



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