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kupomogli said:



Gameplay would be my top five games, but since most TRPGs don't have much of a world map or much design outside of combat, a few games would be excluded. Maybe you should break it up between gameplay and design. Gameplay being the games combat system, whatever customization is allowed, etc. Design should be world map design, dungeon design, puzzles, etc. I'm going to add it as a separate category and hope you add it.


You're right. I'll split the section into two.