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Seihaku said:
They did something similar in NFS: Rivals where you couldn't always tell if you were playing against a Bot or Player, it was nice for a little while.

Other than the weak visuals (it's a 10 year old engine and it shows), Titanfall does appear to be a pretty solid game, curious to see how the campaign turns out.

You know the campaign is just a string of multiplayer games with a story attache