Dr.EisDrachenJaeger said:
Its interface issues, which arent easily solved by technical application, you can only distort/manipulate the game engine in so many ways. Try online in a platformer and come again With a shooter, you shoot through walls remember? Its a lot of imprecise rendering that's redone to look precise. You should know this |
What specifically are these issues? I'll take a day long ban if you can come up with some that are real problems unique to platformers.
I understand (I think) what your talking about with a shooter (although it's very easy to stop that from happening). Why can't the same happen with a platformer? If you're playing online with a friend, does it matter if they move a split second slow? On your local machine they'd still be moving and jumping just fine.







