By using this site, you agree to our Privacy Policy and our Terms of Use. Close
jlmurph2 said:

He's saying its not easy to optimise that into a platformer because you have to be very precise when jumping or hitting. Online lag doesn't help that.

It may be difficult but it's not impossible. Nintendo has some of the most talented dev teams in existence, I'm pretty sure they can figure out how to get online multiplayer working for a platformer. 



Sigs are dumb. And so are you!