ninetailschris said:
GBA was dropped simply because they wanted there next system to be out. They felt they could make more money with the increase on game sells price. Plus they were in a position of power, they were making money. Now they don't have that leg to stand on anymore. Plus your thinking narrow minded. Releasing a new console isn't an instant profit and success story. Games aren't going to sell what they could on a bigger install base. Therefor you are limiting your money. Plus you are assuming a gaming platform could work only an apple model. The problem is the two different custumors have two different standards when it comes to the markets. |
Revisionist history from someone who probably doesn't even remember this time period.
GBA was dropped because Nintendo had to counter the PSP with something.
Arguably the threat of iOS/Android is as dire today as the threat of the PSP was in 2003/04. Moreso actually, Nintendo had to respond to PSP because Sony had a proven track record of kicking Nintendo's ass in the console space at that time, but really they didn't have any established record in the portable space. iOS/Android actually do ... they are eating away at the portable space like a spreading cancer year by year.
Iwata has said Nintendo must adopt a model like iOS in the future, so if you want to argue that ... great, take that up with him and argue till you're blue in the face over it.
Also explain to me how launching games on Wii U + Nintendo Portable is a lower userbase than launching them on Wii U alone? I'd love to hear the logic behind that.







