supernihilist said:
oops sorry, i though you had knowledge on the matter. i guess you are too young |
The N64 had some hang ups with the RAM I believe. It made a solid frame rate tricky to lock in. The Playstation also had more disc space for more detailed textures and such. Developers would cut the quality of N64 game textures and sounds so they could spend less on a cartridge with less storage. That gave the PS some eye and ear candy, but as far as raw processing power, the PS didn't come close to the N64.
And the Saturn was actually more or less on par with the N64. It was a bitch to develope for because of the crazy hardware, but if a developer took the time to take full advantage of the hardware, the outcome was beautiful for its day.








