padib said:
Honestly, they have mentioned a few times that they were willing to put in the money for games that required top graphics (I can't find the link anymore). I can see them making use of next-gen tech when making a Prime game, and it would motivate their internal devs at Retro to have the tools the others get to play with too. With the gamepad out of the way, they could easily accomplish this now with the unified system by providing a system that allows them to turn some features on at a decent price (250$). I'm sure they will end up doing it because it will be so natural a decision for them, honestly. Funniest thing is that before making sense of this whole unified architecture thing I agreed with you, but now I see it completely differently. |
C'mon. Nintendo is never going to spend big dollars on a freaking Metroid game. It's not even a B-tier Nintendo franchise anymore ... the two Metroid games on Wii could barely sell 2 million WW combined on a userbase of 100 million.
Nintendo fans need to tune into reality a little bit and the truth is this -- Zelda and Metroid (gasp!) in a marketing sense are not a big deal, neither are one of Nintendo's top 5 selling franchises.
Link looks great on the Wii U chip anyway. Good enough I'd bet for Nintendo's tastes. Nintendo's not going to sink huge $$$$ into a console platform just so Samus' armor can look a tad bit shinier. We are reaching the point of diminishing returns with graphics, especially for Nintendo IP as they tend to favor more cartoony art styles for 90% of their franchises.