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padib said:
Soundwave said:

Yup, but don't expect much better than Wii U graphics. No handheld will be able to drive graphics beyond that level for a while, Wii U level fidelity (in a non-smoke and mirrors way) is really just going to come into focus probably around 2015. 

For the handheld, I totally agree.

But for the home console, the limit is the cost of HW alone, there is no other limit anymore.


I think you need to let go of this concept, it's outdated thinking. 

iPad-iPhone as a unified ecosystem would not work if the iPad was 20x more powerful than the iPhone. It would be the same dilenated system as well ... consoles/gaming handhelds have been from day 1. 

Besides for Nintendo, I don't think there is any interest in graphics beyond what was shown in say that Zelda U trailer. A Zelda game with graphics of that quality likely is already pushing Nintendo into a budget area that is about the maximum they would ever want to spend on a single game. 

It's about changing the user experience now and making products that fit a person's lifestyle. I think Nintendo is more than happy making games in that Wii U range of visual fidelity for the next 7-8 years ... they made games with GameCube level fidelity (more or less) for more than 10 years.