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noname2200 said:
RolStoppable said:
noname2200 said:

Let's not overstate the matter: there have only been two Monster Hunter games, one P & Z, and two Dragon Quest titles. It takes a long time after those games before the two systems become even remotely equivalent. This is doubly true when the Vita series you've identified have a decent pedigree (God Eater 1: 700k; God Eater Burst: 620k; Three Hatsuna Miku games between 260k and 410k; Senran Kagura has sold on par with the 3DS titles), and that the remainder of the Vita top ten has games like Final Fantasy and Persona in it.

It ain't all David vs. Goliath here. Shoot, Phoenix Wright sold more than all but one Vita game (100k more than the #2 Vita title). Harvest Moon is ahead of all but God Eater and Persona, and only 10k behind Persona at that! I'm just not seeing this alleged parity. Maybe the small developers are pleased to reach 50k Vita sales, but that happens even more often on the 3DS, so...

...so there is not really a rational explanation for why the Vita should have the same or better third party support than the 3DS.

The only ones I can come up with are: 1) Sony is actively courting small developers to work on the system while Nintendo isn't, and/or 2) the Vita games being released are mostly if not exclusively niche titles whose target audience is more likely to be on the Vita than the 3DS. Seeing the upcoming list of Vita releases, I suspect it's mostly #2. The quantity of new Vita releases may look numerically...decent?...but I can't see any heavy, or even modest, hitters in it. The better question, in my opinion, is "why are so many developers apparently jumping the 3DS ship?" But even that's relative: I'm pretty sure the 3DS will still have wider and better support.

Isn't #2 exactly what everyone is stating? There are very few major 3rd party games releasing on vita, but several small to mid level games. The fact you can do a PS3/Vita or PSP/Vita has been very attractive for a lot of devs. It allows smaller devs to release the game while hitting their fanbase across multiple platforms.



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