artur-fernand said:
This whole idea of "nowadays retail games are incomplete and you have to buy DLC to have the complete experience" is one of the biggest bullshits the gaming community has thrown around in the last few years. I cannot think of a single game that was ACTUALLY incomplete, that REQUIRED you to buy extra content to get the full game. DLC is an extension of the game, not a part removed from the game and then sold elsewhere. If you don't buy it, you're not missing the core of the game. In fact, your whole post is a synthesis of the strange notion that most Nintendo's fans have: Nintendo are the good guys, and third-parties are downright evil for not releasing games for the Wii U. Yeah, fuck those evil publishers!
And you know of the biggest franchises in gaming? GTA? Yeah, that has a lot of content and barely any DLC. AC also has a lot of content and the games are fun, despite being yearly instalments (which, unlike popular belief, are not synonym with horrible games and the bane of the gaming industry). I'll give you this though: on-disc DLC is indeed bullshit. The content is already there, but you can't access it? Yeah, no thanks Capcom. |
You missed the entire point of my post which is that big publishing is bad for gaming in general. When the thought process started to get to the point where it was no longer "hey, if we make the best game possible, people will buy it", gaming as a whole took a nose dive. Indie devs still think that way. Major publishers don't. They think in hard numbers. It's now about "does this IP allow for DLC revenue" or "this character needs to look more hip so the target demopgrah can relate".
It's gone holywood and it blows. The Wii-U's inability to support alot of this DLC has, in a way, exposed how bad it's gotten.







