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NintendoPie said:
JOKA_ said:
People shitting on mobile gaming makes me a sad panda. If you can't appreciate games in all different kinds of forms you're not a real gamer.

OT: I think that some of points made in the OP also apply to traditional console gaming but on a different scale. Games are popular for a while and then become a distant memory for mobile and console. How many people are still talking about Gears of War? Where are all the threads about Uncharted 2? They are a distant memory, people have moved on.

With that said I think that Nintendo going full on mobile as a source of revenue is a bad idea. However I don't see the harm in a simple F2P mario platformer that is used to drum up interest in the Wii U/new Mario games.

I said that not all games are "evergreen" type of titles. However, Uncharted 2 was pretty popular for the year it came out in. These apps are only popular for a few months, it seems. Tops.

By the way, I don't dislike mobile games. I'm, in fact, playing Flappy Bird. And it's fun for short bursts.


Yeah sorry that first part wasn't directed at you, it was for the some other people in here.

I didn't do a good job of explaining it in my last post, but I think that these things are relative.  Compared with Uncharted a mobile game takes a fraction of the money to make, but only stay relevant for a fraction of the time.  So yes I think that you are right that mobile games become popular and then disappear faster, but the initial investment is lower so it evens out.  For a big compay like Nintendo I agree that it would be dumb to go all mobile.  With that said, I don't see the harm in releasing free companion games that advertise the main game (Like what Sony did with Ratchet and Clank)

I think the main thing I disagree with is your assertion that mobile gaming isn't a good idea for *anyone*.



Platinums: Red Dead Redemption, Killzone 2, LittleBigPlanet, Terminator Salvation, Uncharted 1, inFamous Second Son, Rocket League