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F0X said:
curl-6 said:
spemanig said:
curl-6 said:
So far, Monolith Soft's X is about the only Wii U game that looks as impressive as the E3 2011 Zelda demo.

Why can't Nintendo get it through their thick skulls that that demo is what gamers want, not some gaudy artsy fluff...


Because that's not true.

It's true of the mainstream gaming audience, the ones who shunned Wind Waker but swarmed to Twilight Princess.

I shouldn't respond to this, because I shouldn't have to. I know you're not ignorant, and I want to believe that you consciously realize how faulty your implication is. But here I am.

Twilight Princess was released on two platforms with an ecosystem of 120+ million systems. Wind Waker was released on one platform with an ecosystem of 21+ million. I'm more inclined to believe that the mainstream gamer is more likely to buy a game on a more mainstream platform. Not some crap about collective art design preferences.

Players will buy the console for the game if it is desirable enough. Twilight Princess helped push the Wii to core gamers, and if it had come out in 2003 instead of Wind Waker GCN would have performed better.

WW was met with outrage, but TP was what gamers had wanted since Ocarina.