mysteryman said:
oniyide said:
mysteryman said:
oniyide said:
mysteryman said:
Faust said:
mysteryman said:
Faust said:
mysteryman said:
oniyide said: but the games that were ported over sold like crap |
You mean the ports that were missing features, released months later and/ore more expensive? I can't imagine why.
Have there been any multiplat games released on the Wii U with equivalent features, release date and price? I know of Rayman Legends and that did just as well on the Wii U as it did the PS360 despite an install base 75 million lower than each.
Surely if it was worth porting Rayman Legends for only 230k and 300k sales on the 360 and PS3 respectively, then the same could be said for Wii U ports.
|
rayman legened isnt even a AAA title. Besides, the ps3 version sold more copies even with GTAV eating all the cake the same month.
|
You mean a user base of 75 million more users bought a whole 30k more copies of Legends? Wow.
|
like i said, Rayman legends was released alongside with GTAV. Besides if the user base isn't the only thing that matters for a succesful launch, well, wii says hi...
|
This isn't a launch though, I'm not sure what you're igetting at.
The user base isn't all that matter of course, but it does have to be taken into account, particularly when comparing sales on a system with 5 million users to one with 80 million...
|
I gave you examples you are ignoring them. COD and AC4 just to name two.
|
You gave examples that were either missing features, released later and/or cheaper elsewhere.
AFAIK Ghosts and AC4 are missing features as well. Both launched near Mario 3D World as well.
Any other multiplat games released on the Wii U with equivalent features, release date and price?
|
what features were they missing? and no DLC is NOT a feature. and Ghosts was cheapest on Wii U. So those are your two right there, try to debunk those first.
|
DLC is definitely a feature, particularly for multiplayer focused games like CoD, where additional maps are released, with maps being central to the multiplayer experience. Why buy a game on the WiiU when it's not going to get ongoing support on other platforms? I believe online clans were also missing. Ghosts also suffers from Black Ops 2's smaller multiplayer user base.
If DLC wasn't a feature, why would Sony bother with exclusive DLC content?
|
only 30% of buyers actually buy the DLC for any giving game, you know you have to pay EXTRA for that feature right? Any thing you pay extra for cant be called a feature. Online clans? people barely bought the game, hence no clans. YOu can blame small userbase on people NOT buying the game. YOu cant have MP user base if no one buys it and none of this even applies to AC4, i wonder what excuse you'll use when Watchdogs sells far below any other version.
Sony and MS both get exclusive or timed DLC that has nothing to do with anything. matter of fact it only makes my point stronger, if DLC was that important as you claim why do PS3 or 360 versions still sell comparitively despite one version may miss DLC? Only logical conclusion is it isnt important at all.