MikeRox said:
See my earlier post, it's nothing to do with money. It's literally that different systems were just so incompatible with each other previously. Though in Aladins case, it was also that the SNES version was done by Capcom, whilst SEGA outsourced the Mega Drive version to Virgin Interactive, who also released that game on PC etc. We're just at a point now where hardware architechture is so similar from system to system, that there is no need to have to make separate versions of each game. A port is much more commercially viable than a remake. http://en.wikipedia.org/wiki/Disney%27s_Aladdin_(video_game) |
I don't see how my point isn't still valid. If it were simply due to different architechture, why wouldn't that game have been, you know, the same game? Would you ever see something like that now? Imagine two Frozen games releasing on PS4 and Xbone. Would we EVER see one with completely different levels, story, music etc? No, we wouldn't. And the reason why is because the studios are owned and controlled by greedy, heartless CEO's in suits who know nothing about games at all.







