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TheLastStarFighter said:
MDMAlliance said:
Thhter said:

Actually, I think most people will buy the cheapest version.  And most people won't buy two systems, so having a spin-off on a seperate system is stupid.  And the sales support this.

There wouldn't be a "cheapest version" as a large percentage of most games see the majority of its sales in the first week where the price is the same.  Of course there are many other factors, but if someone has multiple consoles, it will definitely go to the one that "looks best."  

Also, if it were a multi-platform title to begin with, you wont have to "buy two systems."  This isn't about buying systems, it's about buying software.  Sales do NOT support your theory, by the way.  Simply having the main franchise sell more than a spin-off does NOT mean that it's stupid to make.  Spin-offs are usually (or almost always) cheaper to make given that you already have assets in place after making the main game.  it may still be more expensive than porting, but it is a much better way to get better sales on a system that isn't as powerful.  

edit: I will make it clear here that I do not mean to make these as absolutes as there will always be those exceptions, but as a general rule this is how it would be.

You're confused. We're talking about Wii U getting a spin off of a game on another system. Yes, that does mean two systems. And show me a spin off of a main title that sold well. More specifically, show me a Wii spin off/alternate version that sold even close to the PS360 version. Done looking? Great, thanks for coming out.

You're the one confused.  The argument isn't about getting spin-off games to sell systems, it's about making spin-off games to increase the sales of that software on that platform.  What about that do you not get?  And you keep saying "two systems."  You need two systems, yes.  You don't need to BUY two systems.  If you were playing multi-plat games to begin with and had the choice to pick between two systems to play it on, you wouldn't need to BUY another system.  You would already have it.

Also, you seem to not have read what I said, because I said that a spin-off isn't supposed to sell as well as the main title.  They reuse assets in spin-offs a lot of the times, or not use their main team.  Spin-offs are not supposed to be as big as the main thing, so it will be cheaper.  Doesn't mean it isn't worth making.  Look at the Call of Duty games on the Wii.  They sold over 1m.  All of the DS CoD spin-offs passed the 100k mark.  They were all profitable, given how cheap it is to make a game like that.  Also, Final Fantasy's spin-off Crystal Chronicles for the Gamecube did pretty well.  Over 1m sales.  Given the userbase, that's a pretty decent attach rate for a spin-off of a series that has mostly been on Sony consoles after 7.  Tactics is also a spin-off Final Fantasy game, and it also did well.  You have a seriously skewed sense of what's "stupid" and what's not.