| Aielyn said: Price is the least problematic part of the situation. There are two things Nintendo needs to address properly - awareness, and games. They have started addressing both, but neither one is properly addressed, yet. One thing I think Nintendo should do is consider modifying the Wii U logo, at least in their advertising. Right now, it looks like Wii with a box next to it. This could be contributing to the idea that it's a Wii add-on. If they came up with a variant of the logo that had the U in the same font as "Wii", and then had it morph into the current logo after that, it might make it clearer that it's not the Wii. As for games, I've said it before - the main thing holding the Wii U back is the lack of a game that is proof-of-concept for the system. Wii had Wii Sports. The Wii U lineup has more in common with the Gamecube, in that it has some top-notch games, but nothing to really prove that the system is worth owning instead of or in addition to the PS2/PS4. Nintendo needs that defining title, something that makes the system a must-have. Mario Kart 8 and Smash Bros aren't likely to do this (unless some really remarkable use of the gamepad is created for Smash). Games like NintendoLand and Wonderful 101 hint towards what such a game would look like, but neither one gets there. Hopefully, Nintendo has something up their sleeves for this year. And hopefully, they're revealing it to third parties now, to show them that they shouldn't write the Wii U off. |
Maybe they should redo the system box art, bundles, etc. and start calling the system the Nintendo U. Drop the Wii nomenclature.
Really, I think Nintendo needs to open up some VC titles to smartphones. I think I echo some other users on here that it's time for them to quit guarding some 20 year old IPs, and start really making money on them. The more exposure that Nintendo IP can get the better. And they can even advertise for U games in those IPs. It's like getting paid to advertise to 100+ million potential users... win win.







