| forest-spirit said: How many examples are there of Nintendo games ending up looking noticably worse than the previews? |
Very few...in fact, Nintendo may be one of the few developers whose games tend to look noticeably BETTER at release than when they are first shown. Part of this may have to do with Nintendo's absolute SUCKAGE when it comes to capturing screenshots and footage of their games (especially 3DS games...the trailers make them all look so grainy and choppy and janky...and then they release and they look fantastic).
I agree with some of the people who are saying that X really isn't that technically "amazing" graphically. It looks really nice...the draw distance is breathtaking, but, like Xenoblade, I think Monolith Soft focuses more on capturing the sense of their art direction, and creating textures that look fantastic from a distance and still "passable" when up close. Xenoblade isn't technically amazing, but it's beautiful because the art direction is top notch, the draw distance is incredible for a Wii game, and there are little details that just make the world come alive.
So, I'm not really worried about X taking a step backwards graphically. I think it's pretty set, and if anything they'll do some polishing and maybe improve the smoothness of texture changes when you get closer or farther away from things.
Upcoming Games To Get
Definite: Kirby Star Allies (Switch), Mario Tennis Aces (Switch), Fire Emblem (Switch), Yoshi (Switch), Pokemon (Switch), Kingdom Hearts 3 (PS4), Monster Hunter World (PS4)
Considering: Fe (Switch), Donkey Kong Country Tropical Freeze (Switch), The World Ends With You (Switch), Ys VIII (Switch), Street Fighter V: Arcade Edition (PS4), Kingdom Hearts 2.8 Remix (PS4), The Last Guardian (PS4), Shadow of the Colossus HD (PS4), Anthem (PS4), Shenmue 3 (PS4), WiLD (PS4)







