kupomogli said:
How many examples are there of Nintendo games that ended up pushing the hardware to its limits even remotely? Also, hasn't there been a Zelda game that looked no where near as good as its prerelease visuals? |
Whether Monolith will push the hardware or not isn't relevant though, is it? They just have to make sure that the end product isn't inferior to what they've shown so far.
Unless you're talking about Wind Waker looking different compared to the early Gamecube tech demo, I'm not sure which Zelda game you're thinking off.








