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Mnementh said:
Soundwave said:

The Wii U has more casual/kids centric software published by Nintendo than even the Wii did in its first year

Year 1 Wii U

Wii Fit U
Nintendo Land
LEGO City
Wii Party U
Game & Wario
Sing Party
Wii Sports Club

Mario & Sonic Winter Olympics


Year 1 Wii

Wii Sports
Wii Play
Mario Party 7
Wario Ware Smooth Moves

If this isn't aimed at casual/family/kids audiences then I don't know what is.

The Wii actually had more "hardcore" games from Nintendo its first year in Zelda: Twilight Princess, Metroid Prime 3, Excitetruck, and Fire Emblem. Even the Mario games on the Wii U are clearly designed for the family audience crowd -- NSMBU and Mario 3D World moreso than Mario Galaxy which is more of a continuation of the "Nintendo epic" game philosophy from the N64/GCN days.

LOL, you don't get what made the Wii successful.

I get it fine. I also get that 2013 is very different from 2006. Things have changed, that's something Nintendo fans have trained themselves to be in denial about, a lot of them are more out of touch than Nintendo themselves. 

Smartphones have had a monstrous impact on the concept of easy-to-play/NES style gaming ... people now get their fix of that with Candy Crush and Angry Birds for $1 a go on a device that suits their day to day life 1000x better than a Wii or DS ever could be, but I think Nintendo fans have conditioned themselves to put their head in the sand about this and pretend it's not happening. 

Explain to me where the value proposition is for the average person who now plays Candy Crush on their phone for maybe 15 minutes a day to pay $200-$300 for a console, even one with a dildo shaped controller with only one button on it for complete gaming idiots ... where's the value proposition there at all? Especially when the games will be $50-$60 a pop on top of that. There is not value proposition for a lot people there anymore. 

It's time to wake up to reality. That blue ocean is not blue anymore, if it was Nintendo would be raking in mountains of money right now instead of incurring monster losses.