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SubiyaCryolite said:
curl-6 said:
SubiyaCryolite said:
Not belittling Shinen BTW. Just reiterating what I said about development scope.

Nano Assault Neo may not be a sprawling 20 hour epic, but the fact it was made by just 5 people, and rushed for the launch window, shows what can be achieved by talented individuals delving beneath the surface of the hardware.

They're not the only devs saying it wasn't all that agonizing to work with.


And if they had to make a 20 hour epic with multiplayer? NaN is a nice game but its quite short and has limited scope. The planets/cells aren't exactly large.

That's a lot to ask of just 5 people, however immensely skilled they may be.

Anyway, didn't that Chris Arnold fellow say early devkit problems were fixed by now?