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curl-6 said:
Areym said:

Pure mechanics (DKCR) dont make a game any better or worse than a heavy, story-driven game (Heavy Rain) [Examples of games with their respecive qualities]

I do not agree, as I personally consider Heavy Rain a prime example of everything wrong with the state of the industry, but I respect your opinion.

We agree to disagree then. I would be interested to know how the game is damaging to the industry but I do not want to derail thread so that will be a discussion (not an argument) for another time.



"Trick shot? The trick is NOT to get shot." - Lucian