Wii U doesn't really follow Wii or Gamecube's philosophy. Wii U was taking aspects of their successful handheld console and applying it to a home console. Nintendo is even doing the same thing with software releases as they do on handheld: no flagship software on after over a year, not until Mario Kart 8 comes out.
Wii was quite different in philosophy: it was to make an inexpensive console, and uncover new untapped markets while offering lots of flagship software for traditional Nintendo fans early on (launched with Zelda, Metroid soon after, and the heavily marketed and anticipated Mario Galaxy first year).
GameCube was just do what Sony is doing, except make it for kids.
I describe myself as a little dose of toxic masculinity.







