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Well; knowing Miyamoto, if it's an existing genre it'll no doubt be something different to how it's usually been applied before (compare Pikmin to other RTS, Wii Sports to other sports games).

He has said he'd like to do an FPS, but I doubt it'd be a Halo style game. I dare say it would be something more along the lines of Portal (ie. puzzler with shooter mechanics), and would probably heavily feature asymmetric gameplay for the multiplayer. Possibly some sort of on-the-fly dungeon design; so gamepad is playing Dungeon Keeper and TV is playing Doom trying to get into the dungeon. Given the prevalence of futuristic and modern themes in shooters, I think we'll see a different setting. Maybe a 3PS given he's said he liked the controls of Metroid in Nintendo Land, so we may be something like that in terms of control scheme.

So my guess:

First/Third Person Shooter
Puzzle more than combat oriented play
Asymmetrical multiplayer, 4 v 1 competitive
Not a standard modern/futuristic setting

And for the record I would play the hell out of Dungeon Keeper/Doom mash up style game (although I don't think that's what we're getting)