superchunk said:
Software is software and the genre is less important. People only have limited $$ to spend. If a Mario Kart and GTA launch on same day... MK wins GTA sells less. Completely different genres but MK will win in those who would want both games. (proven when GTA4 was outsold by MKWii even though GTA had a combined larger userbase offered on) Same as movies. A Pixar cartoon releases and it will destroy a horror fest or action movie. Simply because the mass consumers will only choose one experience at that time. There is a reason Nintendo sells more software than EA who technically releases more content each year. Nintendo IPs simply hold a better sway for average consumer. MSony don't offer that same large competition in almost all genres as Nintendo does. Nintendo makes pretty much every genre except FPS and bloodfests sandbox/etc. |
Lets not pretand Ninty floods their console with games each week scaring of 3rd parties.
A competant release date decision solves what you posted.
Issue is if im a dev im worried ninty fanboys just wont buy my game unless its got mario and how the hell do i release a verison of my game far inferior to the other consoel versions and expect it to sale. Nintys weak hardware is making me doubt a Nin consoel release is vialble. So a choice of releaseing a inferior version to a fanbase that hates everyhting not Ninty, or just forget it and focus on Ps/X versions. The thought of Mario will steal my sales does not even cross my mind.







