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flagstaad said:
st0pnsw0p said:

SM3DW is a co-op game. It was revealed at E3 as a co-op game and you're encouraged to play it with friends. You can play it in single player, yes, but it was meant to be played with friends, just like NSMBW and NSMBU.

And if co-op is pointless, why is it that Nintendo made this a co-op game and why does pretty much everyone love playing it in co-op mode? Co-op isn't pointless just because you don't like it, there are tons of people who like playing co-op and it's certainly not pointless to them.

There is a difference between, "I can play it with friends" and "beign a co-op game". In Army of Two, you need a partner and both have to help (or at least move at the same speed to reach the end of the level, in Mario you don't need your partners, if you ask around you will se that more people play it as a friendly competition than as a co-op game. When you play on the same screen you are forced to be with the others but you are not really helping each other and part of the advantage of playing online is NOT to be forced to be on the same screen.

So you can choose, loose the biggest advantage of online play (each gets its own screen), or loose the sharing of the screen and make the "co-op" part of the game pointless. So this game online co-op is pointless really.

The biggest advantage of an online mode is being able to play with people who live far away. And why would being forced to stay on the same screen ruin online play? It works just fine in offline, I don't see why it would be a problem in online.