SubiyaCryolite on 08 January 2014
| HintHRO said: It's pretty obvious Nintendo doesn't put online in their platformers because of the great importance of 60fps. Timing and momentum can be heavily interrupted when playing online. Even Ubisoft didn't do it with Rayman Legends. Nintendo isn't going to force something because we want it. It has to work too. If you enjoy forced online options, there's always Sony/Microsoft and many other third party developers. |
Yeah because its not possible to have a 60fps online game, oh wait. "Forced online" this either or mentality *facepalm*








