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CheepBiscuit said:
TheLastStarFighter said:
Rogerioandrade said:
TheLastStarFighter said:
I agree. It hardly looks like the center of the gaming universe. It looks more like a vault. Maybe they just want something sturdy to keep all those extra yen in.


You guys know that Japan is a small country with a huge problem of lack of land space, right?

Building projects in Japan must be as small and smart as possible. Not sure about what kind of infra-structure that building may have (fire security, energy and water distribution, communications structure, air/heating etc.), but Nintendo does not have as many employees as Sony or MS, so that must be enough/adequate for its needs.

lol, I had no idea Japan had a lot of people and not much land!!  I also didn't realise every building in Japan was a boring white cube.  Oh wait, they're not.  Here's the Tokyo skyline:

The point is just that Nintendo headquarters is very boring, architecturally.  I'm sure it's very practical and functional, and I'm sure that's what they were going for.  It's a solid decision.  But it's still boring looking - though not ugly.

 

Sorry but their HQ is in Kyoto not Tokyo

Yeah, Kyoto has harsher building codes since it is a heritage site being the old capitol. Here is an article that touches on it slightly, just building a small house you have to conform to certin restrictions, I would expect larger buildings to have to meet more restrictions.

And included is that Nintendo doesn't have the company culture of being flashy.

http://online.wsj.com/news/articles/SB10001424127887323968704578651900778595128

 

Also for those who said why didn't they buy Atlas and do this instead, the building for this began in 2010, and the planning before that you don't just wake up one day and say hey lets start a building with no plans, permits, budget,  etc. Atlas didn't go on sale until 2013 when the build was basically complete.