Machiavellian said:
Thats a non issue. MS controls the IP of the stuff they have given to other developers not part of their in-house group. Who cares if the team is in-house or outsource as long as the end product is high quality. As a gamer, I do not see myself caring who MS give a project to as long as the end result is a quality project. Also as a gamer, I do not see myself caring if MS hire teams outside of thier company to produce games. I can produce many games people throw out there as exclusive where the studio is not part of Sony but people on Sony console really do not care. Sony and Nintendo do this all the time and its something OEM have been doing for years. Why this is an issue I am having a hard time seeing. |
People view things differently. This is one thing you must truthfully understand. I value creative control in companies not just on an game developer level but also on an administration level. In my opinion Sony and Nintendo have are still on top where that is concerned. This is why they have much more home grown first party than Microsoft. I don't just trust companies who buy IP's and wave them like a flag. If the game is good then great i'll play it, but I wont expect the company out of the clear blue sky to just hit a home run. Just like I don't accept a list of unproven developers who are just embarking upon their first games. If the company created the game, the creative control has a higher chance of staying that way. Hopefully Microsoft hits home runs. Based on the people Microsoft has hired, I hope for great things, but I would not boast just yet.







