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bigtakilla said:
curl-6 said:
SubiyaCryolite said:
curl-6 said:

Again, any extra time the Wii U version got is more than outweighed by the fact that PS3/360 have an extra 6 years of engine optimization and dev experience on their side.

When you have twice as much RAM but no increase is asset quality, that's proof of a lazy dev caught red handed.



Extra dev time has had zero effect, Wii U version of MW looks miles ahead >_>

Extra dev time helps, but ultimately 1GB of RAM is simply more than <500MB.


Not to mention the two games are made on seperate engines. You can't compair them. (Though the Wii U lighting effects and road textures still do look better in than PS360 Rivals.)

Forgot about that; Most Wanted U is the Chameleon engine while Rivals in on Frostbite 2.