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Michael-5 said:
curl-6 said:
Michael-5 said:

Galaxy has motion controls?

Spherical Gravity isn't a big deal, the gameplay is still largely identical.

What about exploring the outside of a planetoid to see what lies on the far side? Or the gravity switching segments where you'll jump into a different "zone" and walk along the wall or ceiling instead of the floor? 64 had nothing like that.

Yea, but in 12 years is that a big upgrade? It's still the same platforming Mario, walking on the ceiling.

I mean I didn't love Super Mario 64 for the Big/Small World levels. I liked it for the traditional (buck wacky) Bowser Levels, and tossing King Bob-omb off the top of his mountain. Same for Galaxy, I mean it's a great game, but just not as shocking as Super Mario 64.

Graphics are a big reason though, Super Mario 64 for the time was the best ever. Super Mario Galaxy was only the best on the Wii.

But it's not the same, by altering the role that gravity plays you fundamentally alter the whole structure of the platforming and level design.

I tend to place gameplay above graphics, but that's just me.