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kekrot said:

I don't think SMG2 was bad, it was just as good as the first. Only thing is that the first one was revolutionary while the second, well, was not. I've completed it two times as of now.

 

But for the next "true" 3D Mario, I don't necessarily want a Galaxy 3. All I want is a Mario game with 120 stars. And hopefully an overworld that is fun to explore.

 

EDIT: Hopefully the team will learn from the Zelda team that you don't need super linearity or handholding in every game.


What as "revolutionary" about Galaxy? It didn't reinvent the wheel like SM64. Nothing in it's mechanics was new. Gravity play had been done before in many of platformers, Rachet and Clank for one. It didn't change the industry like SMB and SM64 etc. Those are definition of revolutionary because it changed the entire industry. 

Galaxy was great, but revolutionary? I don't see it.