A_C_E said:
Are you being serious? ALL those things are in CoD as well. One bullet doesn't kill you like you think. You can either start in cover or run into cover while being shot at, then you have to think immediately whether they are coming at you, if they took cover themselves, should you go out instantly and try to shoot. It all depends on where you got shot from and how close they are to you. There are grenades in CoD as well and you have to know when to use them and know which is the best one to use on which map/mode. There are blunts in Halo and there are knives in CoD. You seem to think that there is nothing to CoD but shoot and repeat. You seem to forget that with CoD you actually have to ADS...well that's absent in Halo, lol. In CoD, its not who points and shoots first; its who has the best accuracy, reaction time, best gun depending on distance. The foundation of winning in CoD is knowledge and skill. With knowledge, you know the maps, the capabilities of the weapons and grenades, the perks and various other things as well that happen throughout a single match. With skill you simply do the things to the best of your ability with your class layout. CoD isn't just simply a single layered gun game, there's a reason why CoD is considered one of the most competitive games of all time, with competitions at every launch, the annual competition held by MS. Edit - But I'd also like to say that I am taking nothing from Halo. Its probably just as competitive and, who knows, maybe your right that it has more depth than CoD but that does not make CoD a single layered game in any means. |
I think you misunderstood what I was saying. I'm talking about a scenario where two players walk around a corner, in the open. The only defense is to lay down, but if you push that button, the other player has pulled the trigger. It's basically, shoot first, or die. You can't evade, you can't take more than a clip, you're just...dead.
In Halo, when that same scenario happens, alot of things come into play because there are different players who play differently. Some players will jump, and shoot. Some will jump OVER you, turn, and shoot. Some will toss a grenade, jump BACKWARDS, aim and shoot at you a second after the grenade drops your shield. Some people will shoot while charging and then time a blunt attack at the last second. Some will evade, go around the corner, toss a grenade into the path of the oncoming player and THEN blunt....it goes on and on and on.
THIS is what I'm talking about. You're never screwed in Halo if you're smart enough. You never feel like you were cheated because you always have the ability to compensate for having an unlucky situation thrust upon you.







