selnor1983 said:
Bajablo said:
selnor1983 said:
Unlike any other system, the ability to have every single game brought out use Cloud processing for things like Drivatar AI, Physics calculations, AI battles, Fixed lighting etc.
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... you realy think they are going to be so stupid to do real-time calculations in the cloud?.. you must have belived in all that marketing right? Never gonna happen, think what would happen to your game if you had lag etc. even in a singleplayer situation.. no-one would code that stupid. AI, sure.. that works, if you have connection -> calculate. other -> use X behaviour that is hard-coded
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Its being done already. 3 games releasing this year are using fixed lighting solutions in the cloud as well as physics calculations that are not directly affecting the player input controls. Titanfall does quite a few realtime calculations on the cloud. As its an online only game anyay it will benefit greatly.
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What will happen to those who barely have a steady enough connection to play multiplayer ? Will the game glitch, or just tell the person the internet is not fast enough to calculate AI battles, therefore you can't play the game ? Or maybe the game will just work normally, like it will on PC and X360 ?
I think you should lookt at the later, and Cloud will be used for saves and avatar ghosts, etc.