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i've read that forbes article before, but the % representation which leads to publisher's profit is obviously wrong--design, development and programming are fixed costs.

the $12 retailer's profit, $7 royalties, $3 packing are marginal costs, which is what i'm looking for, so they add add to $22. distribution is probably primarily a marginal cost, so add $1, brings to $23, with $37 left.

i have read that licensing fees are generally a fixed cost, though it varies from case to case. i'm not sure about marketing, advertising and the likes. store placement might be a marginal cost, i dunno.

estimating $4 for those marginal costs, brings us to $33. which is 55%. i guess that would be a figure to go by.

 

 

 

 



the Wii is an epidemic.