Jumpin said:
The triggers on the Gamecube were a mistake as they had a much more negative impact on the gameplay than anything. There were three of them, although no one remembers that there was a the Z-trigger, because it was never used and difficult to find. The L & R were just really awkward to press as they were huge and quishy/springy, and made toy-like clacking noises when you pressed down on them. On the otherhand, the N64 analog stick revolutionized gaming. Analog sticks have since become a standard of the industry, all major gaming consoles have them. The controller was just all around bad. It's probably the only controller I really found difficult to use, although I haven't held the original Xbox controller. |
Analog technology had been around for years man, hell, even the Sega Saturn 3D controller and N64 controller were released within two weeks of each other, are you seriously giving Nintendo credit for simply releasing theirs first? The NES D-Pad and SNES shoulder buttons on the other hand, may never have come to fruition without Nintendo.
I already conceded that the Gamecube controller's talking points were makeshift flukes at best. But that isn't really any different concerning the N64 controller.
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