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To me it's a question of whether the art style gets in the way of my enjoyment of the game. Dragon Quest uses a cartoony art style but I don't care as it's a turn based RPG. Wind Waker annoyed the hell out of me because the art style had all sorts of gameplay implications: Shooting arrows felt worse than in Ocarina of Time, swinging the sword was less fun due to the exaggerated animations and in general action sequences (fights, etc.) felt less intense because you were in a cartoon. And you certainly can't replicate Ocarina of Time's epic last fight in a cell shaded game.

Other examples:
- I appreciate the simpler art style of the new Smash Bros. as it'll help keep track of your character.
- I think Mario 3D World should have a simpler art style because you get confused in multiplayer and forget what your character looks like all the time.
- I hated Skyward Sword's style because to me Zelda should feel more epic and less funny / cartoony