| Shadow1980 said: Nintendo should bring it back, and they should develop it in-house for the Wii U, and it needs to go back to basics. They haven't made a Star Fox game themselves since Star Fox 64, and every one since then hasn't turned out great. Adventures was developed by Rare and wasn't even a Star Fox game originally, which explains why it was so different from what came before. Assault was developed by Namco and was closer to classic Star Fox, but was overly linear and had on-foot missions. Then came Command developed by Q-Games, which again diverged farther from classic-style Star Fox. Nintendo seems to be the only ones who can do Star Fox right. Sales figures seem to reflect this, as SF64 is still the best-selling entry in the series. |
SF64 is another time period. Games like that where considered mastrpieces. Goldeneye was considered a revolution to the FPS genre but truth be told both have aged badly. This will not appeal to the new masses out there with games like Uncharted, Last of US, Halo, Bioshock all stepping up to a new level of game interaction. I cannot see an onrails working especially when a shitload of us complained when Wii was getting a lot of onrail games and how outdated onls is.
Just because it is star fox doesn't mean all those argument are no longer valid. Or were they just more excuses fro people not to buy 3rd party games?
2 hours is also a joke for $60. Couple million sales is aiming too low, they should be aiming higher. If brand new IPs liek uncharted can grow year on year then Star Fox may have the potential to become a big series. No one knows unless they try. Atm the longer they wait the less significant the franchise will become if it isn't too late already.







